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SIGGRAPH
1999
ACM
14 years 1 days ago
Voice Puppetry
We introduce a method for predicting a control signal from another related signal, and apply it to voice puppetry: Generating full facial animation from expressive information in ...
Matthew Brand
ISVC
2007
Springer
14 years 1 months ago
Fast kd -Tree Construction for 3D-Rendering Algorithms Like Ray Tracing
Many computer graphics rendering algorithms and techniques use ray tracing for generation of natural and photo-realistic images. The efficiency of the ray tracing algorithms depend...
Sajid Hussain, Håkan Grahn
SMA
2009
ACM
208views Solid Modeling» more  SMA 2009»
14 years 2 months ago
Accelerating geometric queries using the GPU
We present practical algorithms for accelerating geometric queries on models made of NURBS surfaces using programmable Graphics Processing Units (GPUs). We provide a generalized f...
Adarsh Krishnamurthy, Sara McMains, Kirk Haller
FGR
1996
IEEE
198views Biometrics» more  FGR 1996»
13 years 12 months ago
Towards 3D hand tracking using a deformable model
In this paper we rst describe how we have constructed a 3D deformable Point Distribution Model of the human hand, capturing training data semi-automatically from volume images via...
Tony Heap, David Hogg
APGV
2004
ACM
176views Visualization» more  APGV 2004»
14 years 1 months ago
Towards perceptually realistic talking heads: models, methods and McGurk
Motivated by the need for an informative, unbiased and quantitative perceptual method for the development and evaluation of a talking head we are developing, we propose a new test...
Darren Cosker, Susan Paddock, A. David Marshall, P...