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» Toward Social-Emotional Virtual Humans
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VIP
2000
13 years 9 months ago
A Fuzzy Rule-Based Interactive Methodology for Training Multimedia Actors
Computer animation has come a long way during the last decade and is now capable of producing near-realistic rendered 3D computer graphics models of expressive, talking, acting hu...
Savant Karunaratne, Hong Yan
ATAL
2003
Springer
14 years 25 days ago
Negotiation over tasks in hybrid human-agent teams for simulation-based training
The effectiveness of simulation-based training for individual tasks – such as piloting skills – is well established, but its use for team training raises challenging technical...
David R. Traum, Jeff Rickel, Jonathan Gratch, Stac...
CIA
2004
Springer
14 years 1 months ago
Society-Centered Design for Socially Embedded Multiagent Systems
To realize large-scale socially embedded multiagent systems, this paper proposes a new system design methodology towards society-centered design. We have already developed the scen...
Toru Ishida
NORDICHI
2004
ACM
14 years 1 months ago
Marrying HCI/Usability and computer games: a preliminary look
The fields HCI/usability and computer games have existed for a few decades with virtually no mutual interaction. However, in recent years, a number of exchanges have appeared, bot...
Anker Helms Jørgensen
HAPTICS
2009
IEEE
14 years 2 months ago
Haptic augmented reality: Modulation of real object stiffness
Haptic augmented reality allows a user to feel the sensation of a real object augmented with synthetic haptic stimuli created by a haptic interface. For example, the user feels a ...
Seokhee Jeon, Seungmoon Choi