We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
Physical Unclonable Functions (PUFs) are innovative circuit primitives that extract secrets from physical characteristics of integrated circuits (ICs). We present PUF designs that...
To anticipate and prevent acts of terrorism, Indications and Warnings analysts try to connect clues gleaned from massive quantities of complex data. Multi-agent approaches to suppo...
Peter Weinstein, H. Van Dyke Parunak, Paul Chiusan...
We introduce the Symphony framework, a software ion layer that can sit on top of grid systems. Symphony provides a unified API for grid application developers and offers a graphic...
While multi-player online games are very successful, their fast deployment suffers from their server-based architecture. Indeed, servers both limit the scalability of the games a...
Christoph Neumann, Nicolas Prigent, Matteo Varvell...