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ISWC
2006
IEEE
14 years 1 months ago
Towards Less Supervision in Activity Recognition from Wearable Sensors
Activity Recognition has gained a lot of interest in recent years due to its potential and usefulness for context-aware wearable computing. However, most approaches for activity r...
Tâm Huynh, Bernt Schiele
AIIDE
2006
13 years 8 months ago
Normative Echoes: Use and Manipulation of Player Generated Content by Communities of NPCs
Normative Echoes is an interactive installation that explores ways to combine player-created content with procedural content. Animated autonomous agents inhabit virtual islands on...
Eric Baumer, Bill Tomlinson, Man Lok Yau, Thomas A...
ATC
2010
Springer
13 years 6 months ago
Agent-Augmented Co-Space: Toward Merging of Real World and Cyberspace
Co-Space refers to interactive virtual environment modelled after the real world we are situated in. Through realistic 3D modelling and animation technologies, Co-Space simulates t...
Ah-Hwee Tan, Yilin Kang
CHI
2004
ACM
14 years 7 months ago
Virtual guiding avatar: an effective procedure to reduce simulator sickness in virtual environments
This study developed a new procedure, a Virtual Guiding Avatar (VGA), which combined self-motion prediction cues and an independent visual background (IVB) to alleviate simulator ...
James Jeng-Weei Lin, Habib Abi-Rached, Michal Laha...
CHI
2011
ACM
12 years 11 months ago
Interactive generator: a self-powered haptic feedback device
We present Interactive Generator (InGen), a self-powered wireless rotary input device capable of generating haptic or force feedback without the need for any external power source...
Akash Badshah, Sidhant Gupta, Gabe Cohn, Nicolas V...