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GI
2004
Springer
14 years 2 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
GI
2004
Springer
14 years 2 months ago
Towards a Framework and a Design Methodology for Autonomic Integrated Systems
: The transition from microelectronics to nanoelectronics reaches physical limits and results in a paradigm shift in the design and fabrication of electronic circuits. The conserva...
Andreas Herkersdorf, Wolfgang Rosenstiel
ROBOCUP
2004
Springer
133views Robotics» more  ROBOCUP 2004»
14 years 2 months ago
Towards a League-Independent Qualitative Soccer Theory for RoboCup
The paper discusses a top-down approach to model soccer knowledge, as it can be found in soccer theory books. The goal is to model soccer strategies and tactics in a way that they ...
Frank Dylla, Alexander Ferrein, Gerhard Lakemeyer,...
VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
14 years 1 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn
SYRCODIS
2008
184views Database» more  SYRCODIS 2008»
13 years 10 months ago
Towards Cost-based Query Optimization in Native XML Database Management Systems
In the last few years, XML became a de-facto standard for the exchange of structured and semi-structured data. The database research community took this development into account b...
Andreas M. Weiner, Christian Mathis, Theo Här...