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COMCOM
2008
120views more  COMCOM 2008»
13 years 8 months ago
Game theoretic models for detecting network intrusions
In this paper, we study using game theory the problem of detecting intrusions in wired infrastructure networks. Detection is accomplished by sampling a subset of the transmitted p...
Hadi Otrok, Mona Mehrandish, Chadi Assi, Mourad De...
VRST
2003
ACM
14 years 1 months ago
Alternative reality: a new platform for virtual reality art
Virtual Reality Art involves the design of artificial worlds that offer new experiences to spectators. An important aspect for the development of VR Art installations is the princ...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
MICAI
2005
Springer
14 years 1 months ago
Knowledge and Reasoning Supported by Cognitive Maps
A powerful and useful approach for modeling knowledge and qualitative reasoning is the Cognitive Map. The background of Cognitive Maps is the research about learning environments c...
Alejandro Peña Ayala, Humberto Sossa, Agust...
SCESM
2006
ACM
238views Algorithms» more  SCESM 2006»
14 years 2 months ago
Nobody's perfect: interactive synthesis from parametrized real-time scenarios
As technical systems keep growing more complex and sophisticated, designing software for the safety-critical coordination between their components becomes increasingly difficult....
Holger Giese, Stefan Henkler, Martin Hirsch, Flori...
ICC
2007
IEEE
119views Communications» more  ICC 2007»
14 years 2 months ago
Graph-Based Detector for BLAST Architecture
Abstract— We propose belief propagation (BP) based detection algorithms for the Bell labs layered space-time (BLAST) architectures. We first develop a full complexity BP algorit...
Jun Hu, Tolga M. Duman