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VRCAI
2009
ACM
14 years 4 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
CHI
2010
ACM
13 years 6 months ago
Expressive robots in education: varying the degree of social supportive behavior of a robotic tutor
Teaching is inherently a social interaction between teacher and student. Despite this knowledge, many educational tools, such as vocabulary training programs, still model the inte...
Martin Saerbeck, Tom Schut, Christoph Bartneck, Ma...
MICRO
2008
IEEE
114views Hardware» more  MICRO 2008»
14 years 4 months ago
Toward a multicore architecture for real-time ray-tracing
Significant improvement to visual quality for real-time 3D graphics requires modeling of complex illumination effects like soft-shadows, reflections, and diffuse lighting intera...
Venkatraman Govindaraju, Peter Djeu, Karthikeyan S...
ICML
2008
IEEE
14 years 10 months ago
Stopping conditions for exact computation of leave-one-out error in support vector machines
We propose a new stopping condition for a Support Vector Machine (SVM) solver which precisely reflects the objective of the Leave-OneOut error computation. The stopping condition ...
Klaus-Robert Müller, Pavel Laskov, Vojtech Fr...
FGR
2004
IEEE
105views Biometrics» more  FGR 2004»
14 years 1 months ago
Robust Hand Detection
Vision-based hand gesture interfaces require fast and extremely robust hand detection. Here, we study view-specific hand posture detection with an object recognition method recent...
Mathias Kölsch, Matthew Turk