Discovery of large amounts of idle CPUs in fully distributed and shared Grid systems is needed in relevant applications and is still a challenging problem. In this paper we present...
Time redundancy (rollback-recovery) and hardware redundancy are commonly used in real-time systems to achieve fault tolerance. From an energy consumption point of view, time redun...
Developing streaming applications on heterogenous multi-processor architectures like the Cell is difficult. Currently, application developers need to know about hardware details t...
We study the problem of predicting the popularity of items in a dynamic environment in which authors post continuously new items and provide feedback on existing items. This proble...
Shade is an instruction-set simulator and custom trace generator. Application programs are executed and traced under the control of a user-supplied trace analyzer. To reduce commu...