We present a recursive algorithm for 3D surface reconstruction based on Photometric Stereo in the presence of highlights, and self and cast shadows. We assume that the surface reļ...
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
We present in this paper a system which automatically
builds, from real images, a scene model containing both
3D geometric information of the scene structure and its
photometric...
In this paper, we present a new approach to high quality 3D object reconstruction. Starting from a calibrated sequence of color images, the algorithm is able to reconstruct both t...
Automatic reconstruction of a complete 3D model of a complex object is presented. The complete 3D model is reconstructed by integrating two 3D models which are reconstructed from ...