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OSDI
2000
ACM
13 years 10 months ago
Policies for Dynamic Clock Scheduling
Pocket computers are beginning to emerge that provide sufficient processing capability and memory capacity to run traditional desktop applications and operating systems on them. T...
Dirk Grunwald, Philip Levis, Keith I. Farkas, Char...
USENIX
2000
13 years 10 months ago
The Globe Distribution Network
The goal of the Globe project is to design and build a middleware platform that facilitates the development of large-scale distributed applications, such as those found on the Int...
Arno Bakker, E. Amade, Gerco Ballintijn, Ihor Kuz,...
IJCAI
1989
13 years 10 months ago
A Computational Framework for Granularity and its Application to Educational Diagnosis
Many artificial intelligence systems implicitly use notions of granularity in reasoning, but there is very little research into granularity itself. An exception is the work of Hob...
Jim E. Greer, Gordon I. McCalla
ATAL
2010
Springer
13 years 10 months ago
Agreeing on plans through iterated disputes
Autonomous agents transcend their individual capabilities by cooperating towards achieving shared goals. The different viewpoints agents have on the environment cause disagreement...
Alexandros Belesiotis, Michael Rovatsos, Iyad Rahw...
GECCO
2008
Springer
167views Optimization» more  GECCO 2008»
13 years 10 months ago
Using coevolution to understand and validate game balance in continuous games
We attack the problem of game balancing by using a coevolutionary algorithm to explore the space of possible game strategies and counter strategies. We define balanced games as g...
Ryan E. Leigh, Justin Schonfeld, Sushil J. Louis