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SI3D
1999
ACM
14 years 1 months ago
Interactive technical illustration
A rendering is an abstraction that favors, preserves, or even emphasizes some qualities while sacrificing, suppressing, or omitting other characteristics that are not the focus o...
Bruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter...
ICCAD
1997
IEEE
86views Hardware» more  ICCAD 1997»
14 years 1 months ago
Interconnect design for deep submicron ICs
Interconnect has become the dominating factor in determining circuit performance and reliability in deep submicron designs. In this embedded tutorial, we first discuss the trends...
Jason Cong, David Zhigang Pan, Lei He, Cheng-Kok K...
IWSSD
1993
IEEE
14 years 29 days ago
Fine-Grain Process Modelling
In this paper, we propose the use of fine-grain process modelling as an aid to software development. We suggest the use of two levels of granularity, one at the level of the indiv...
Bashar Nuseibeh, Anthony Finkelstein, Jeff Kramer
CHI
1994
ACM
14 years 29 days ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
GECCO
2006
Springer
195views Optimization» more  GECCO 2006»
14 years 15 days ago
Studying XCS/BOA learning in Boolean functions: structure encoding and random Boolean functions
Recently, studies with the XCS classifier system on Boolean functions have shown that in certain types of functions simple crossover operators can lead to disruption and, conseque...
Martin V. Butz, Martin Pelikan