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CDC
2009
IEEE
107views Control Systems» more  CDC 2009»
14 years 8 days ago
Learning approaches to the Witsenhausen counterexample from a view of potential games
— Since Witsenhausen put forward his remarkable counterexample in 1968, there have been many attempts to develop efficient methods for solving this non-convex functional optimiz...
Na Li, Jason R. Marden, Jeff S. Shamma
ICCBR
2005
Springer
14 years 1 months ago
Combining Case-Based Memory with Genetic Algorithm Search for Competent Game AI
We use case-injected genetic algorithms for learning how to competently play computer strategy games. Case-injected genetic algorithms combine genetic algorithm search with a case-...
Sushil J. Louis, Chris Miles
VISAPP
2008
13 years 9 months ago
AN Automated Visual Event Detection System for Cabled Observatory Video
The permanent presence of underwater cameras on cabled observatories, such as the Victoria Experimental Network Under the Sea (VENUS) and Eye-In-The-Sea (EITS) on Monterey Accelera...
Danelle E. Cline, Duane R. Edgington, Jér&o...
AICOM
2006
132views more  AICOM 2006»
13 years 7 months ago
Evolution of a supply chain management game for the Trading Agent Competition
TAC SCM is a supply chain management game for the Trading Agent Competition (TAC). The purpose of TAC is to spur high quality research into realistic trading agent problems. We dis...
Joakim Eriksson, Niclas Finne, Sverker Janson
CSL
2009
Springer
14 years 2 months ago
Linear Game Automata: Decidable Hierarchy Problems for Stripped-Down Alternating Tree Automata
Abstract. For deterministic tree automata, classical hierarchies, like MostowskiRabin (or index) hierarchy, Borel hierarchy, or Wadge hierarchy, are known to be decidable. However,...
Jacques Duparc, Alessandro Facchini, Filip Murlak