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» Towards Benchmarking of Video Motion Tracking Algorithms
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3DPVT
2002
IEEE
137views Visualization» more  3DPVT 2002»
14 years 26 days ago
Uncalibrated Narrow Baseline Augmented Reality
We describe initial work on a system for augmenting video sequences with 3-D graphics so that they appear to be present within the scene. Our aim is to do this in realtime for seq...
Annie Yao, Andrew Calway
VCIP
2000
196views Communications» more  VCIP 2000»
13 years 9 months ago
MIME: a gesture-driven computer interface
MIME (Mime Is Manual Expression) is a computationally efficient computer vision system for recognizing hand gestures. The system is intended to replace the mouse interface on a st...
Daniel Heckenberg, Brian Lovell
MVA
2007
161views Computer Vision» more  MVA 2007»
13 years 9 months ago
Using Space-Time Interest Points for Video Sequence Synchronization
We introduce an algorithm for synchronizing two video sequences recorded by stationary cameras. It extends common RANSAC-based approaches that recover either a homography or a fun...
Daniel Wedge, Du Huynh, Peter Kovesi
CVPR
2010
IEEE
14 years 4 months ago
Gesture Recognition by Learning Local Motion Signatures
This paper overviews a new gesture recognition framework based on learning local motion signatures (LMSs) introduced by [1]. After the generation of these LMSs computed on one i...
Mohamed-Becha Kaaniche, Francois Bremond
FGR
2000
IEEE
162views Biometrics» more  FGR 2000»
13 years 11 months ago
Person Tracking in Real-World Scenarios Using Statistical Methods
This paper presents a novel approach to robust and flexible person tracking using an algorithm that combines two powerful stochastic modeling techniques: The first one is the tech...
Gerhard Rigoll, Stefan Eickeler, Stefan Mülle...