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» Towards Canonical Task Types for User Interface Design
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CHI
1994
ACM
13 years 11 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
ICMI
2005
Springer
164views Biometrics» more  ICMI 2005»
14 years 28 days ago
A user interface framework for multimodal VR interactions
This article presents a User Interface (UI) framework for multimodal interactions targeted at immersive virtual environments. Its configurable input and gesture processing compon...
Marc Erich Latoschik
SPIESR
1994
158views Database» more  SPIESR 1994»
13 years 8 months ago
Design Issues for a Digital x-Ray Archive Accessed over Internet
The design of an electronic archive of digitized images of thousands of x-rays collected as part of nationwide health surveys has raised several issues related to user interface d...
George R. Thoma, L. Rodney Long, Lewis E. Berman
ASSETS
2005
ACM
13 years 9 months ago
Toward Goldilocks' pointing device: determining a "just right" gain setting for users with physical impairments
We designed and evaluated an agent that recommends a pointing device gain for a given user, with mixed success. 12 participants with physical impairments used the Input Device Age...
Heidi Horstmann Koester, Edmund F. LoPresti, Richa...
CIKM
2010
Springer
13 years 6 months ago
Factors affecting click-through behavior in aggregated search interfaces
An aggregated search interface is designed to integrate search results from different sources (web, image, video, blog, etc) into a single result page. This paper presents two us...
Shanu Sushmita, Hideo Joho, Mounia Lalmas, Robert ...