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» Towards Computer Understanding of Human Interactions
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GECCO
2007
Springer
167views Optimization» more  GECCO 2007»
14 years 3 months ago
Eye-tracking evolutionary algorithm to minimize user fatigue in IEC applied to interactive one-max problem
In this paper, we describe a new algorithm that consists in combining an eye-tracker for minimizing the fatigue of a user during the evaluation process of Interactive Evolutionary...
Denis Pallez, Philippe Collard, Thierry Baccino, L...
CHI
1995
ACM
14 years 22 days ago
LyberWorld: a 3D graphical user interface for fulltext retrieval
ld is a prototype IR user interface. It implements visualizations of an abstract information space – fulltext. The presentation demonstrates a visual user interface for the prob...
Matthias Hemmje
ATAL
2008
Springer
13 years 11 months ago
Modeling how humans reason about others with partial information
Computer agents participate in many collaborative and competitive multiagent domains in which humans make decisions. For computer agents to interact successfully with people in su...
Sevan G. Ficici, Avi Pfeffer
DSVIS
2003
Springer
14 years 2 months ago
Dialog Modelling with Interactors and UML Statecharts - A Hybrid Approach
The DiaMODL dialog modelling is a hybrid language, based on the Pisa interactor abstraction and UML Statecharts. By combining a dataflow-oriented language with one focussing on beh...
Hallvard Trætteberg
MLMI
2007
Springer
14 years 3 months ago
Towards an Objective Test for Meeting Browsers: The BET4TQB Pilot Experiment
This paper outlines first the BET method for task-based evaluation of meeting browsers. ‘Observations of interest’ in meetings are empirically determined by neutral observers ...
Andrei Popescu-Belis, Philippe Baudrion, Mike Flyn...