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» Towards Computer Understanding of Human Interactions
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IUI
2000
ACM
14 years 1 months ago
MIND-WARPING: towards creating a compelling collaborative augmented reality game
Computer gaming offers a unique test-bed and market for advanced concepts in computer science, such as Human Computer Interaction (HCI), computer-supported collaborative work (CSC...
Thad Starner, Bastian Leibe, Brad Singletary, Jarr...
ACMACE
2009
ACM
14 years 3 months ago
Towards tailoring player experience in physical Wii games: a case study on relaxation
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
Patrick Jarnfelt, Sebbe Selvig, Dajana Dimovska
CHI
2002
ACM
14 years 9 months ago
Unremarkable computing
In this paper, we seek to contribute to the Ubiquitous Computing agenda by focusing on one of its earliest, but most difficult, design ambitions ? making technology "invisibl...
Peter Tolmie, James Pycock, Tim Diggins, Allan Mac...
ACMIDC
2010
14 years 1 months ago
BeeSim: leveraging wearable computers in participatory simulations with young children
New technologies have enabled students to become active participants in computational simulations of dynamic and complex systems (called Participatory Simulations), providing a &q...
Kylie A. Peppler, Joshua A. Danish, Benjamin Zaitl...
ICCHP
2004
Springer
14 years 2 months ago
Neuropsychological Function for Accessibility of Computer Program for People with Mental Retardation
The extent to which people with mental retardation are benefit from the modern information technology is not well explored. A better understanding on ways that the existing human-c...
Alex W. W. Wong, Chetwyn C. H. Chan, Cecilia W. P....