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AIIDE
2008
14 years 17 days ago
Talking with NPCs: Towards Dynamic Generation of Discourse Structures
Dialogue in commercial games is largely created by teams of writers and designers who hand-author every line of dialogue and hand-specify the dialogue structure using finite state...
Christina R. Strong, Michael Mateas
FLAIRS
2007
14 years 17 days ago
Towards Player Preference Modeling for Drama Management in Interactive Stories
There is a growing interest in producing story based game experiences that do not follow fixed scripts predefined by the author, but change the experience based on actions perfo...
Manu Sharma, Santiago Ontañón, Chris...
FLAIRS
2008
14 years 17 days ago
Toward Markov Logic with Conditional Probabilities
Combining probability and first-order logic has been the subject of intensive research during the last ten years. The most well-known formalisms combining probability and some sub...
Jens Fisseler
ATAL
2008
Springer
14 years 8 days ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
ATAL
2008
Springer
14 years 8 days ago
Towards a reliable air traffic control
Since critical socio-technical systems include people interacting with equipments in workplaces, their intrinsic reliability problems have been concerned with both these two "...
Minh Nguyen-Duc, Zahia Guessoum, Olivier Marin, Je...