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In this paper we propose a schema and framework for recording and managing attention metadata. This framework is intended to capture, manage, and re-use data about attention users...
In this paper, we applied online neuroevolution to evolve nonplayer characters for The Open Racing Car Simulator (TORCS). While previous approaches allowed online learning with per...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
Grid environments enable users to share non-dedicated resources that lack performance guarantees. This paper describes the design of application-centric middleware components to a...
The concept of information landscapes has been a constant theme in the development of interactive multimedia packages. For the interface and access to this information to be effec...
John G. Hedberg, Barry Harper, Christine Brown, Ro...
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...