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» Towards Robust Face Recognition from Video
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CGF
2008
151views more  CGF 2008»
13 years 10 months ago
Reconstructing head models from photographs for individualized 3D-audio processing
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Matteo Dellepiane, Nico Pietroni, Tsingos Tsingos,...
MM
2004
ACM
188views Multimedia» more  MM 2004»
14 years 3 months ago
A new method to segment playfield and its applications in match analysis in sports video
With the growing popularity of digitized sports video, automatic analysis of them need be processed to facilitate semantic summarization and retrieval. Playfield plays the fundame...
Shuqiang Jiang, Qixiang Ye, Wen Gao, Tiejun Huang
ICCV
2011
IEEE
12 years 9 months ago
Optimal Landmark Detection using Shape Models and Branch and Bound
Fitting statistical 2D and 3D shape models to images is necessary for a variety of tasks, such as video editing and face recognition. Much progress has been made on local fitting...
Brian Amberg, Thomas Vetter
ICASSP
2008
IEEE
14 years 4 months ago
Confidence scores for acoustic model adaptation
This paper focuses on confidence scores for use in acoustic model adaptation. Frame-based confidence estimates are used in linear transform (CMLLR and MLLR) and MAP adaptation. ...
Christian Gollan, Michiel Bacchiani
ASPLOS
2006
ACM
14 years 3 months ago
Exploiting coarse-grained task, data, and pipeline parallelism in stream programs
As multicore architectures enter the mainstream, there is a pressing demand for high-level programming models that can effectively map to them. Stream programming offers an attrac...
Michael I. Gordon, William Thies, Saman P. Amarasi...