—One of the biggest obstacles for constructing effective sociable virtual humans lies in the failure of machines to recognize the desires, feelings and intentions of the human us...
To be sociable, embodied interactive agents like virtual characters or humanoid robots need to be able to engage in mutual coordination of behaviors, beliefs, and relationships wit...
Stefan Kopp, Kirsten Bergmann, Hendrik Buschmeier,...
Abstract. Natural audio-visual interface between human user and machine requires understanding of user’s audio-visual commands. This does not necessarily require full speech and ...
In this paper we introduce a system that automatically adds different types of non-verbal behavior to a given dialogue script between two virtual embodied agents. It allows us to ...
Werner Breitfuss, Helmut Prendinger, Mitsuru Ishiz...
We address the problem of segmentation and recognition of sequences of multimodal human interactions in meetings. These interactions can be seen as a rough structure of a meeting, ...
Marc Al-Hames, Alfred Dielmann, Daniel Gatica-Pere...