This paper presents the virtual reality applications that the Foundation of the Hellenic World has produced associated with the Olympic Games in ancient Greece. The separate virtu...
This paper describes a novel use of augmented reality for the visualisation of virtual objects as part of the move towards pervasive computing. It uses fiducial markers as switche...
Unlike most existing work on traversable interfaces, we focus on the use of synthetic characters to accompany the user in Mixed Reality (MR) applications. We examine virtual compa...
Although virtual reality (VR) is a powerful simulation tool that can allow users to experience the effects of their actions in vivid and memorable ways, explorations of VR as a per...
Abstract. We describe a virtual reality application for visualizing tensorvalued volume data acquired with diffusion tensor magnetic resonance imaging (DT-MRI). We have prototyped...