Sciweavers

160 search results - page 28 / 32
» Towards a Development Methodology for Augmented Reality User...
Sort
View
ACMIDC
2010
13 years 11 months ago
Teaching social competence: in search of design patterns
COSPATIAL is a multi-disciplinary project that is using collaborative virtual reality and tabletop devices for training social competence within the theoretical framework of Cogni...
Massimo Zancanaro, Eynat Gal, Sarah Parsons, Patri...
CHI
1997
ACM
13 years 11 months ago
Rosebud: Technological Toys for Storytelling
Rosebud is a user-interface prototype which elicits storytelling by child users though interaction with a computationally-augmented physical artifact. In particular, Rosebud links...
Jennifer W. Glos, Justine Cassell
SI3D
2003
ACM
14 years 22 days ago
Large haptic topographic maps: marsview and the proxy graph algorithm
In this paper we develop an interactive 3D browser for large topographic maps using a visual display augmented by a haptic, or force feedback, display. The extreme size of our dat...
Sean P. Walker, John Kenneth Salisbury Jr.
BCSHCI
2007
13 years 9 months ago
Docile avatars: aesthetics, experience, and sexual interaction in Second Life
Second Life, a participant-created multi-user virtual environment (MUVE), gained sudden media acclaim in 2006. Prior to that, the world was developing many of the characteristics ...
Shaowen Bardzell, Jeffrey Bardzell
WWW
2007
ACM
14 years 8 months ago
Life is sharable: mechanisms to support and sustain blogging life experience
Recent trend in the development of mobile devices, wireless communications, sensor technologies, weblogs, and peer-to-peer communications have prompted a new design opportunity fo...
Yun-Maw Cheng, Tzu-Chuan Chou, Wai Yu, Li-Chieh Ch...