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GECCO
2008
Springer
167views Optimization» more  GECCO 2008»
13 years 8 months ago
Using coevolution to understand and validate game balance in continuous games
We attack the problem of game balancing by using a coevolutionary algorithm to explore the space of possible game strategies and counter strategies. We define balanced games as g...
Ryan E. Leigh, Justin Schonfeld, Sushil J. Louis
DKE
2008
208views more  DKE 2008»
13 years 7 months ago
Deploying defeasible logic rule bases for the semantic web
Logic is currently the target of the majority of the upcoming efforts towards the realization of the Semantic Web vision, namely making the content of the Web accessible not only t...
Efstratios Kontopoulos, Nick Bassiliades, Grigoris...
GECCO
2007
Springer
194views Optimization» more  GECCO 2007»
14 years 1 months ago
Hybrid coevolutionary algorithms vs. SVM algorithms
As a learning method support vector machine is regarded as one of the best classifiers with a strong mathematical foundation. On the other hand, evolutionary computational techniq...
Rui Li, Bir Bhanu, Krzysztof Krawiec
KDD
2003
ACM
180views Data Mining» more  KDD 2003»
14 years 8 months ago
Classifying large data sets using SVMs with hierarchical clusters
Support vector machines (SVMs) have been promising methods for classification and regression analysis because of their solid mathematical foundations which convey several salient ...
Hwanjo Yu, Jiong Yang, Jiawei Han
RTSS
2008
IEEE
14 years 2 months ago
Predictable Interrupt Management and Scheduling in the Composite Component-Based System
This paper presents the design of user-level scheduling hierarchies in the Composite component-based system. The motivation for this is centered around the design of a system that...
Gabriel Parmer, Richard West