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EDUTAINMENT
2008
Springer
14 years 18 days ago
Learning Models for the Integration of Adaptive Educational Games in Virtual Learning Environments
There is a trend in Virtual Learning Environments (VLE) towards flexible and adapted learning experiences that modify their contents and behavior to suit the needs of different lea...
Javier Torrente, Pablo Moreno-Ger, Baltasar Fern&a...
ICFP
2010
ACM
13 years 12 months ago
Experience report: growing programming languages for beginning students
A student learning how to program learns best when the programming language and programming environment cater to her specific needs. These needs are different from the requirement...
Marcus Crestani, Michael Sperber
CIIT
2004
14 years 7 days ago
Student support: Internet training from the perspective of the e-learning professional
In an effort to develop a training programme to assist teaching professionals to migrate towards e-teaching from more traditional modes of teaching, the European Commission (EC) p...
Lara A. Frumkin, Mike Mimirinis, Alan Murphy
IJDET
2010
157views more  IJDET 2010»
13 years 8 months ago
Integrating Adaptive Games in Student-Centered Virtual Learning Environments
: The increasing adoption of e-Learning technology is facing new challenges such as how to produce student-centered systems that can be adapted to the needs of each student. In thi...
Ángel del Blanco, Javier Torrente, Pablo Mo...
SIGCSE
2006
ACM
147views Education» more  SIGCSE 2006»
14 years 4 months ago
Image understanding as a second course in AI: preparing students for research
This paper describes the development and structure of a second course in artificial intelligence that was developed to meet the needs of upper-division undergraduate and graduate ...
Roxanne L. Canosa