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» Towards a Realistic Model of Indices in Object Bases
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HAPTICS
2005
IEEE
14 years 1 months ago
Real-Time Soft-Finger Grasping of Physically Based Quasi-rigid Objects
This paper describes the implementation of a demo that will be shown at the conference site. The demo of “softfinger grasping of physically based quasi-rigid objects” will pr...
Maurizio de Pascale, Gabriele Sarcuni, Domenico Pr...
ICPR
2006
IEEE
14 years 8 months ago
Image-Based Rendering of Synthetic Diffuse Objects in Natural Scenes
We present a method for solving the global illumination problem for synthetic diffuse objects. The approach generates realistic shading for applications where a synthetic object i...
Mais Alnasser, Hassan Foroosh
AOIS
2003
13 years 9 months ago
AOR Modelling and Simulation: Towards a General Architecture for Agent-Based Discrete Event Simulation
Abstract. Agent-oriented modelling of software systems and agent-based simulation are commonly viewed as two separate fields with different concepts and techniques. We show that th...
Gerd Wagner
CGF
2010
163views more  CGF 2010»
13 years 7 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
ACPC
1999
Springer
13 years 12 months ago
Modeling and Scheduling for MPEG-4 Based Video Encoder Using a Cluster of Workstations
In this paper, we first present an Object Composition Petri Nets (OCPN) based model methodology for describing the dynamic behaviour of the multiple video objects and user interac...
Yong He, Ishfaq Ahmad, Ming L. Liou