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CORR
2010
Springer
138views Education» more  CORR 2010»
13 years 7 months ago
A Framework for Interactive Work Design based on Digital Work Analysis and Simulation
Due to the flexibility and adaptability of human, manual handling work is still very important in industry, especially for assembly and maintenance work. Well-designed work operat...
Liang Ma, Wei Zhang, Huanzhang Fu, Yang Guo, Damie...
CHI
2010
ACM
14 years 2 months ago
The design and evaluation of multitouch marking menus
Despite the considerable quantity of research directed towards multitouch technologies, a set of standardized UI components have not been developed. Menu systems provide a particu...
G. Julian Lepinski, Tovi Grossman, George W. Fitzm...
VC
2010
197views more  VC 2010»
13 years 2 months ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond
SIGGRAPH
1997
ACM
13 years 11 months ago
Interactive simulation of fire in virtual building environments
This paper describes the integration of the Berkeley Architectural Walkthrough Program with the National Institute of Standards and Technology’s CFAST fire simulator. The integ...
Richard W. Bukowski, Carlo H. Séquin
ICMCS
2009
IEEE
415views Multimedia» more  ICMCS 2009»
13 years 5 months ago
A new localized superpixel Markov random field for image segmentation
In this paper, we present a novel localized Markov random field (MRF) method based on superpixels for region segmentation. Early vision problems could be formulated as pixel label...
Xiaofeng Wang, Xiao-Ping Zhang