In this paper we extend the domain of applicability of the E-method [7, 8], as a hardware-oriented method for evaluating elementary functions using polynomial and rational functio...
Nicolas Brisebarre, Sylvain Chevillard, Milos D. E...
Software product line engineering provides a systematic approach for the reuse of software assets in the production of similar software systems. For such it employs different varia...
Huge size and high complexity of legacy software are the main sources of today's software evolution problems. While we can ease software evolution with re-engineering tools, ...
The complexity of the kinematic and dynamic structure of humanoid robots make conventional analytical approaches to control increasingly unsuitable for such systems. Learning techn...
—This article describes a rigorous and complete framework for the simultaneous localization and map building problem for mobile robots: the symmetries and perturbations map (SPma...