— This paper describes the prey-predator multiagent hich can be considered as an abstraction of more complex real-world models. Both the prey and the predators are considered as ...
This paper describes the DEEP project (Dialogs taking into account Experience, Emotions and Personality, adapted to computer games), which started in June 2006. The aim of the proj...
We consider the problem of distributed exploration or coverage of an unknown environment by a swarm of mobile minirobots that have limited memory, computation and communication ca...
— In this paper, we propose a novel path-planning and obstacle avoidance algorithm GODZILA for navigation in unknown environments. No prior knowledge of the environment is requir...
— Most of present work for autonomous navigation in dynamic environment doesn’t take into account the dynamics of the obstacles or the limits of the perception system. To face ...
Chiara Fulgenzi, Anne Spalanzani, Christian Laugie...