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2000
13 years 9 months ago
A Fuzzy Rule-Based Interactive Methodology for Training Multimedia Actors
Computer animation has come a long way during the last decade and is now capable of producing near-realistic rendered 3D computer graphics models of expressive, talking, acting hu...
Savant Karunaratne, Hong Yan
ASSETS
2005
ACM
13 years 9 months ago
Toward Goldilocks' pointing device: determining a "just right" gain setting for users with physical impairments
We designed and evaluated an agent that recommends a pointing device gain for a given user, with mixed success. 12 participants with physical impairments used the Input Device Age...
Heidi Horstmann Koester, Edmund F. LoPresti, Richa...
IWEC
2008
13 years 9 months ago
Towards Emotional Characters in Computer Games
This paper describes our research on integrating emotion aspects into characters of video games. Motivation for this is the significant absence of emotive expression in most charac...
Robert Schaap, Rafael Bidarra
CCS
2009
ACM
13 years 11 months ago
Dynamic integrity measurement and attestation: towards defense against return-oriented programming attacks
Despite the many efforts made in recent years to mitigate runtime attacks such as stack and heap based buffer overflows, these attacks are still a common security concern in today...
Lucas Davi, Ahmad-Reza Sadeghi, Marcel Winandy
FPGA
2000
ACM
168views FPGA» more  FPGA 2000»
13 years 11 months ago
A benchmark suite for evaluating configurable computing systems--status, reflections, and future directions
This paper presents a benchmark suite for evaluating a configurable computing system's infrastructure, both tools and architecture. A novel aspect of this work is the use of ...
S. Kumar, Luiz Pires, Subburajan Ponnuswamy, C. Na...