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CG
2008
Springer
13 years 8 months ago
Fast, parallel, and asynchronous construction of BVHs for ray tracing animated scenes
Recent developments have produced several techniques for interactive ray tracing of dynamic scenes. In particular, bounding volume hierarchies (BVHs) are efficient acceleration st...
Ingo Wald, Thiago Ize, Steven G. Parker
ICC
2009
IEEE
132views Communications» more  ICC 2009»
14 years 2 months ago
Resource Management in Stargate-Based Ethernet Passive Optical Networks (SG-EPONs)
—At present there is a strong worldwide push toward bringing fiber closer to individual homes and businesses. Another evolutionary step is the cost-effective all-optical integra...
Lehan Meng, Chadi Assi, Martin Maier, Ahmad R. Dha...
EDBT
2008
ACM
136views Database» more  EDBT 2008»
13 years 9 months ago
A New Approach to Modular Database Systems
In this paper we present our approach towards a modularized database management system (DBMS) whose components can be adapted at runtime and show the modularization of a DBMS bene...
Florian Irmert, Michael Daum, Klaus Meyer-Wegener
ECCV
2004
Springer
14 years 10 months ago
A Biologically Motivated and Computationally Tractable Model of Low and Mid-Level Vision Tasks
This paper presents a biologically motivated model for low and mid-level vision tasks and its interpretation in computer vision terms. Initially we briefly present the biologically...
Iasonas Kokkinos, Rachid Deriche, Petros Maragos, ...
ISMAR
2003
IEEE
14 years 1 months ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...