We propose to return to the roots of Artificial/Computational Intelligence applicability to board games domain by attempting to mimic human way of playing (or human intelligence ...
The world of software development has rapidly changed in the last few years due to the adoption of component-based technologies. The classical software configuration management, ...
This paper advocates the application of multi-agent techniques in the realisation of social robotic behaviour. We present the Social Robot Architecture, which integrates the key e...
Gregory M. P. O'Hare, Brian R. Duffy, Rem W. Colli...
The Visual Software Circuit Board (VSCB) platform supports a component based development methodology towards the development of software systems. The circuit board design techniqu...
-- In this paper a Rapid Prototyping Framework and next steps towards the support for interactive Architecture Exploration based on the SPEAR processor core (Scalable Processor for...
Martin Jankela, Wolfgang Puffitsch, Wolfgang Huber