We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
Traditional approaches to evolvable hardware (EHW), in which the field programmable gate array (FPGA) configuration is directly encoded, have not scaled well with increasing cir...
Sensor networks typically comprise of a number of inexpensive small devices with processing, communication and sensing abilities that collaborate to perform a common task. Sensor d...
— This paper develops a hierarchical iterative OSNR algorithm based on a game theory framework. A Nash game is formulated between channels with channel utility related to maximiz...
Recent rapid technological developments have led to the development of tiny, low-power, low-cost sensors. Such devices integrate sensing, limited data processing and communication...