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» Towards situated knowledge acquisition
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CHI
2006
ACM
14 years 8 months ago
Peekaboom: a game for locating objects in images
We introduce Peekaboom, an entertaining web-based game that can help computers locate objects in images. People play the game because of its entertainment value, and as a side eff...
Luis von Ahn, Ruoran Liu, Manuel Blum
CHI
2006
ACM
14 years 8 months ago
Improving accessibility of the web with a computer game
Images on the Web present a major accessibility issue for the visually impaired, mainly because the majority of them do not have proper captions. This paper addresses the problem ...
Luis von Ahn, Shiry Ginosar, Mihir Kedia, Ruoran L...
IUI
2009
ACM
14 years 5 months ago
From geek to sleek: integrating task learning tools to support end users in real-world applications
Numerous techniques exist to help users automate repetitive tasks; however, none of these methods fully support enduser creation, use, and modification of the learned tasks. We pr...
Aaron Spaulding, Jim Blythe, Will Haines, Melinda ...
MDAI
2005
Springer
14 years 1 months ago
Meta-data: Characterization of Input Features for Meta-learning
Abstract. Common inductive learning strategies offer the tools for knowledge acquisition, but possess some inherent limitations due to the use of fixed bias during the learning p...
Ciro Castiello, Giovanna Castellano, Anna Maria Fa...
ASSETS
2000
ACM
14 years 24 days ago
An intelligent tutoring system for deaf learners of written English
This paper describes progress toward a prototype implementation of a tool which aims to improve literacy in deaf high school and college students who are native (or near native) s...
Lisa N. Michaud, Kathleen F. McCoy, Christopher A....