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» Towards the Next Generation of Tabletop Gaming Experiences
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COMSWARE
2008
IEEE
14 years 3 months ago
A reality check on sip-based streaming applications on the next generation mobile test network
— The telecom and the internet world is converging towards all-IP network architecture and the operators are keen to provide innovative multimedia services coupled with advanced ...
Chitra Balakrishna, Khalid Al-Begain
ICIDS
2009
Springer
14 years 3 months ago
Bridging Media with the Help of Players
We suggest harvesting the power of multiplayer design to bridge content across different media platforms and develop player-driven cross-media experiences. This paper first argues ...
Michael Nitsche, Matthew Drake, Janet Murray
GI
2004
Springer
14 years 1 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
UMUAI
2010
136views more  UMUAI 2010»
13 years 7 months ago
Towards affective camera control in games
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Georgios N. Yannakakis, Héctor Perez Mart&i...
SIGMOD
2007
ACM
153views Database» more  SIGMOD 2007»
14 years 8 months ago
Scaling games to epic proportion
We introduce scalability for computer games as the next frontier for techniques from data management. A very important aspect of computer games is the artificial intelligence (AI)...
Walker M. White, Alan J. Demers, Christoph Koch, J...