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NORDICHI
2004
ACM
14 years 4 months ago
Marrying HCI/Usability and computer games: a preliminary look
The fields HCI/usability and computer games have existed for a few decades with virtually no mutual interaction. However, in recent years, a number of exchanges have appeared, bot...
Anker Helms Jørgensen
ICML
2009
IEEE
14 years 11 months ago
Interactively optimizing information retrieval systems as a dueling bandits problem
We present an on-line learning framework tailored towards real-time learning from observed user behavior in search engines and other information retrieval systems. In particular, ...
Yisong Yue, Thorsten Joachims
AUIC
2002
IEEE
14 years 3 months ago
Tangible User Interaction Using Augmented Reality
This paper describes a novel use of augmented reality for the visualisation of virtual objects as part of the move towards pervasive computing. It uses fiducial markers as switche...
Bruce H. Thomas, Hannah Slay, Rudi Vernik
HCI
2007
14 years 8 days ago
Towards Building a Math Discourse Community: Investigating Collaborative Information Behavior
We reported a study that analyzes collaborative information behavior of small groups in an online math discourse community. Taking group as the unit of analysis, we analyzed the so...
Nan Zhou, Gerry Stahl
ESEC
1997
Springer
14 years 3 months ago
Executable Connectors: Towards Reusable Design Elements
The decomposition of a software application into components and connectors at the design stage has been promoted as a way to describe and reason about complex software architecture...
Stéphane Ducasse, Tamar Richner