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GI
2004
Springer
14 years 24 days ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
DAGM
2004
Springer
14 years 24 days ago
Silhouette Based Human Motion Estimation
This paper proposes a system for model based human motion estimation. We start with a human model generation system, which uses a set of input images to automatically generate a f...
Bodo Rosenhahn, Reinhard Klette, Gerald Sommer
IJCINI
2007
139views more  IJCINI 2007»
13 years 7 months ago
AURELLIO: A Cognitive Computational Knowledge Representation Theory
: Cognitive informatics (CI) studies the natural intelligence and internal information processing mechanisms of the brain, as well as the processes involved in perception and cogni...
Mehdi Najjar, André Mayers
IADIS
2004
13 years 8 months ago
Moginma: an autonomous grid node monitoring agent
The accelerated development in grid computing has positioned it as a promising next generation computing platform. It enables the creation of virtual organizations (VO) for sharin...
Arshad Ali, Fawad Nazir, Hamid Abbas Burki, Tallat...
IJCAI
1989
13 years 8 months ago
Layering Predictions: Flexible Use of Dialog Expectation in Speech Recognition
entional user behavior, we need a principled mannerAbstract for relaxing contextual constraints when they are violated.When computer speech recognition is used for problem In order...
Sheryl R. Young, Wayne H. Ward, Alexander G. Haupt...