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VRCAI
2009
ACM
14 years 2 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
DGO
2000
124views Education» more  DGO 2000»
13 years 9 months ago
Extending understanding of federal statistics in tables
This paper describes progress toward improving user interfaces for US Federal government statistics that are presented in tables. Based on studies of user behaviors and needs rela...
Gary Marchionini, Carol A. Hert, Liz Liddy, Ben Sh...
GRAPHITE
2004
ACM
14 years 1 months ago
FingARtips: gesture based direct manipulation in Augmented Reality
This paper presents a technique for natural, fingertip-based interaction with virtual objects in Augmented Reality (AR) environments. We use image processing software and finger- ...
Volkert Buchmann, Stephen Violich, Mark Billinghur...
PRESENCE
2010
84views more  PRESENCE 2010»
13 years 6 months ago
Effects of P300-Based BCI Use on Reported Presence in a Virtual Environment
Brain–computer interfaces (BCIs) are becoming more and more popular as an input device for virtual worlds and computer games. Depending on their function, a major drawback is th...
Christoph Groenegress, Clemens Holzner, Christoph ...
JAISE
2010
169views Algorithms» more  JAISE 2010»
13 years 2 months ago
Responsive environments: User experiences for ambient intelligence
In this paper we review the emerging field of responsive environments as an ambient intelligence system with a focus on user experience. We see responsive environments as a combina...
Jorge Alves Lino, Benjamin Salem, Matthias Rauterb...