Sciweavers

204 search results - page 13 / 41
» Trace Processors
Sort
View
DCC
2007
IEEE
14 years 8 months ago
Algorithms and Hardware Structures for Unobtrusive Real-Time Compression of Instruction and Data Address Traces
Instruction and data address traces are widely used by computer designers for quantitative evaluations of new architectures and workload characterization, as well as by software de...
Milena Milenkovic, Aleksandar Milenkovic, Martin B...
ASPLOS
2009
ACM
14 years 9 months ago
StreamRay: a stream filtering architecture for coherent ray tracing
The wide availability of commodity graphics processors has made real-time graphics an intrinsic component of the human/computer interface. These graphics cores accelerate the z-bu...
Karthik Ramani, Christiaan P. Gribble, Al Davis
POPL
2011
ACM
12 years 11 months ago
The essence of compiling with traces
The technique of trace-based just-in-time compilation was introduced by Bala et al. and was further developed by Gal et al. It currently enjoys success in Mozilla Firefox’s Java...
Shu-yu Guo, Jens Palsberg
EGH
2010
Springer
13 years 6 months ago
AnySL: efficient and portable shading for ray tracing
While a number of different shading languages have been developed, their efficient integration into an existing renderer is notoriously difficult, often boiling down to implementi...
Ralf Karrenberg, Dmitri Rubinstein, Philipp Slusal...
HPCA
1999
IEEE
14 years 28 days ago
Instruction Recycling on a Multiple-Path Processor
Processors that can simultaneously execute multiple paths of execution will only exacerbate the fetch bandwidth problem already plaguing conventional processors. On a multiple-pat...
Steven Wallace, Dean M. Tullsen, Brad Calder