We introduce a tiled 3D MIP map representation of global illumination data. The representation is an adaptive, sparse octree with a “brick” at each octree node; each brick con...
: This paper describes the collection and analysis of supercomputer I/O traces and their use in a collection of buffering and caching simulations. This serves two purposes. First, ...
This paper is devoted to a designer tool, which is an extension of particle tracing algorithm for analysis of scenes, artifacts, image ghosts, and ray tracing mechanism itself. Th...
In this paper we propose an algorithm to estimate missing
values in tensors of visual data. The values can be missing
due to problems in the acquisition process, or because
the ...
Ji Liu, Przemyslaw Musialski, Peter Wonka, Jieping...
WLAN location estimation based on 802.11 signal strength is becoming increasingly prevalent in today's pervasive computing applications. As alternative to the wellestablished...