We present an unbiased method for generating caustic lighting using importance sampled Path Tracing with Caustic Forecasting. Our technique is part of a straightforward rendering ...
We present a real-time rendering algorithm for inhomogeneous, single scattering media, where all-frequency shading effects such as glows, light shafts, and volumetric shadows can ...
Computer System Administration and Network Administration are few such areas where Practical Extraction Reporting Language (Perl) has robust utilization these days apart from Bioi...
This paper proposes a new scheduling policy for cluster-based servers called DAS (Deferred Assignment Scheduling). The main idea in DAS is to defer scheduling as much as possible,...
Victoria Ungureanu, Benjamin Melamed, Michael N. K...
We present an image-based algorithm for interactive rendering depth-of-field effects in images with depth maps. While previously published methods for interactive depth-of-field...