Numerical modeling of the photon transport of the ultra violet (UV) and the visible lights are presented for plasma based display devices. The transport of UV lights which undergo...
In this paper we present an efficient data structure and algorithms for GPU ray tracing of secondary effects like reflections, refractions and shadows. Our method extends previo...
A programs memory system performance is one of the key determinants of its overall performance. Lack of understanding of a programs memory system behavior can lead to performance ...
George G. Robertson, Trishul M. Chilimbi, Bongshin...
This paper is concerned with the e cient reconstruction of illumination from area luminaires. We outline a 2-pass scheme a lightpass, tracing ray bundles from the luminaires follow...
In this paper we propose a novel technique to perform real-time rendering of translucent inhomogeneous materials, one of the most well known problems of Computer Graphics. The deve...
D. Bernabei, Fabio Ganovelli, Nico Pietroni, Paolo...