— In this paper we propose a method of realizing continuous tracking of a three-dimensional object by calculating moments of a translating and rotating object whose shape is know...
Very large and geometrically complex scenes, exceeding millions of polygons and hundreds of objects, arise naturally in many areas of interactive computer graphics. Time-critical ...
The paper describes a simple but robust framework for visual object tracking in a video sequence. Compared with the existing tracking techniques, our proposed tracking technique h...
Artists and illustrators can evoke the complexity of fur or vegetation with relatively few well-placed strokes. We present an algorithm that uses strokes to render 3D computer gra...
Michael A. Kowalski, Lee Markosian, J. D. Northrup...
We summarise several techniques in use in our visual robotics research. Our aim is to develop robots that are thoroughly autonomous and adaptable. We describe a system that is ind...