This paper describes the continuing development of a system for tracking multiple man made objects, (typically vehicles) moving in a natural open world scene, where the detected m...
Collision detection is a vital task in almost all forms of computer animation and physical simulation. It is also one of the most computationally expensive, and therefore a freque...
The handling of situations where multiple visual information occurs requires the fusion of visual information. This is a very common task found in the processing of multisource / ...
With widespread use of raster scan displays and the everincreasing desire for faster interactivity, higher image complexity, and higher resolution in displayed images, several tec...
Nader Gharachorloo, Satish Gupta, Robert F. Sproul...
Particle filter is a sequential Monte Carlo method for object tracking in a recursive Bayesian filtering framework. The efficiency and accuracy of the particle filter depends on t...