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» Tracking Games in Mobile Networks
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GLOBECOM
2010
IEEE
13 years 5 months ago
A Controlled Coalitional Game for Wireless Connection Sharing and Bandwidth Allocation in Mobile Social Networks
Mobile social networks have been introduced as a new efficient (i.e., minimize resource usage) and effective (i.e., maximize the number of target recipients) way to disseminate con...
Dusit Niyato, Zhu Han, Walid Saad, Are Hjør...
IJNSEC
2006
205views more  IJNSEC 2006»
13 years 7 months ago
A Game Theoretic Formulation for Intrusion Detection in Mobile Ad Hoc Networks
Nodes in a mobile ad hoc network need to thwart various attacks and malicious activities. This is especially true for the ad hoc environment where there is a total lack of central...
Animesh Patcha, Jung-Min Park
ICRA
2007
IEEE
180views Robotics» more  ICRA 2007»
14 years 2 months ago
Mobile Sensor Networks Self Localization based on Multi-dimensional Scaling
— In this paper, we define a mobile self-localization (MSL) problem for sparse mobile sensor networks, and propose an algorithm named Mobility Assisted MDS-MAP(P), based on Mult...
Changhua Wu, Weihua Sheng, Ying Zhang
NETGAMES
2003
ACM
14 years 28 days ago
Mobility and stability evaluation in wireless multi-hop networks using multi-player games
Plenty of work was contributed in the field of protocol design and performance evaluation of multi-hop networks. It is generally accepted that mobility has a huge impact on the p...
Frank H. P. Fitzek, Leonardo Badia, Michele Zorzi,...
NOSSDAV
2005
Springer
14 years 1 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong