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» Tracking Games in Mobile Networks
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WMASH
2004
ACM
14 years 1 months ago
LOCATOR: location estimation system For wireless LANs
With the wide spread growth of mobile computing devices and local area wireless networks, wireless network providers have started to target the users with value-added services bas...
Ankur Agiwal, Parakram Khandpur, Huzur Saran
TRIDENTCOM
2010
IEEE
13 years 5 months ago
Polymorphic Ubiquitous Network Testbed RUBIQ
In this paper we present RUBIQ, a polymorphic ubiquitous network testbed. RUBIQ works on StarBED, which is a network testbed consisting of hundreds of PCs connected to each other. ...
Junya Nakata, Razvan Beuran, Takashi Okada, Ken-ic...
ICRA
2010
IEEE
220views Robotics» more  ICRA 2010»
13 years 6 months ago
Autonomous Underwater Vehicle trajectory design coupled with predictive ocean models: A case study
— Data collection using Autonomous Underwater Vehicles (AUVs) is increasing in importance within the oceanographic research community. Contrary to traditional moored or static pl...
Ryan N. Smith, Arvind Pereira, Yi Chao, Peggy Li, ...
ACII
2005
Springer
14 years 1 months ago
The HandWave Bluetooth Skin Conductance Sensor
HandWave is a small, wireless, networked skin conductance sensor for affective computing applications. It is used to detect information related to emotional, cognitive, and physica...
Marc Strauss, Carson Reynolds, Stephen Hughes, Kyo...
MOBISYS
2009
ACM
14 years 8 months ago
Predictive methods for improved vehicular WiFi access
With the proliferation of WiFi technology, many WiFi networks are accessible from vehicles on the road making vehicular WiFi access realistic. However, several challenges exist: l...
Pralhad Deshpande, Anand Kashyap, Chul Sung, Samir...