This paper investigates the reality of shared manipulation of objects between users in distributed walkin displays and presents solutions to address the effects of constraints of ...
Dealing with multi-object tracking in a particle filter raises several issues. A first essential point is to model possible interactions between objects. In this article, we repr...
This paper presents a method for creating 3D models of real objects using video see-through augmented reality. We use a tracked probe to sample the objects' geometries and vi...
This paper describes a user interface for video chat that is capable of panning, tilting, and zooming (PTZ) operation using head tracking. The approach is to map a captured 3D pos...
Kota Yamaguchi, Takashi Komuro, Masatoshi Ishikawa
This paper examines the use of an interactive artwork that was designed by members of the research team and exhibited at the Sculpture, Objects and Functional Art (SOFA) Expositio...
Jon Hindmarsh, Christian Heath, Dirk vom Lehn, Jas...