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ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
14 years 1 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
CLUSTER
2005
IEEE
14 years 1 months ago
Fast Query Processing by Distributing an Index over CPU Caches
Data intensive applications on clusters often require requests quickly be sent to the node managing the desired data. In many applications, one must look through a sorted tree str...
Xiaoqin Ma, Gene Cooperman
INFOCOM
2005
IEEE
14 years 1 months ago
Dynamic node activation in networks of rechargeable sensors
— We consider a network of rechargeable sensors, deployed redundantly in a random sensing environment, and address the problem of how sensor nodes should be activated dynamically...
Koushik Kar, Ananth Krishnamurthy, Neeraj Jaggi
MSR
2005
ACM
14 years 1 months ago
Collaboration using OSSmole: a repository of FLOSS data and analyses
This paper introduces a collaborative project OSSmole which collects, shares, and stores comparable data and analyses of free, libre and open source software (FLOSS) development f...
Megan Conklin, James Howison, Kevin Crowston
ISMIS
2005
Springer
14 years 1 months ago
A Data Model Based on Paraconsistent Intuitionistic Fuzzy Relations
Abstract. Paraconsistent intuitionistic fuzzy set is an extension of intuitionistic fuzzy set or interval-valued fuzzy set. It relaxes the requirement that t + f ≤ 1, where t is ...
Haibin Wang, Rajshekhar Sunderraman