We pose the problem of 3D human tracking as one of inference in a graphical model. Unlike traditional kinematic tree representations, our model of the body is a collection of loos...
Leonid Sigal, Sidharth Bhatia, Stefan Roth, Michae...
Abstract. Robust foreground object segmentation via background modelling is a difficult problem in cluttered environments, where obtaining a clear view of the background to model i...
Vikas Reddy, Conrad Sanderson, Andres Sanin, Brian...
Background subtraction is an essential element in most object tracking and video surveillance systems. The success of this low-level processing step is highly dependent on the qua...
This paper presents a fast and robust sprite generation algorithm for MPEG-4 video coding. Our contributions consist of two aspects. Firstly, a fast and robust Global Motion Estima...
Estimating the paths that moving objects can take through the fields of view of possibly non-overlapping cameras, also known as their activity topology, is an important step in t...