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FGR
2004
IEEE
164views Biometrics» more  FGR 2004»
13 years 11 months ago
Real-Time Pointing Gesture Recognition for an Immersive Environment
We present an algorithm for the real-time detection and interpretation of pointing gestures, performed with one or both arms. The pointing gestures are used as an intuitive tracki...
Roland Kehl, Luc J. Van Gool
ACMACE
2007
ACM
13 years 11 months ago
IGameFloor: a platform for co-located collaborative games
This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Kaj Grønbæk, Ole Sejer Iversen, Karen...
VR
2003
IEEE
113views Virtual Reality» more  VR 2003»
14 years 19 days ago
Training for Physical Tasks in Virtual Environments: Tai Chi
We present a wireless virtual reality system and a prototype full body Tai Chi training application. Our primary contribution is the creation of a virtual reality system that trac...
Philo Tan Chua, Rebecca Crivella, Bo Daly, Ning Hu...
CHI
2009
ACM
14 years 8 months ago
Flux: a tilting multi-touch and pen based surface
FLUX is an interactive touch-sensitive tilting surface that can be used either as a sketching board, as an interactive discussion table, and as a digital presentation whiteboard. ...
Jakob Leitner, James Powell, Peter Brandl, Thomas ...
UIST
2006
ACM
14 years 1 months ago
Interacting with dynamically defined information spaces using a handheld projector and a pen
The recent trend towards miniaturization of projection technology indicates that handheld devices will soon have the ability to project information onto any surface, thus enabling...
Xiang Cao, Ravin Balakrishnan