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VLSID
2001
IEEE
129views VLSI» more  VLSID 2001»
14 years 8 months ago
Power-aware Multimedia Systems using Run-time Prediction
The need for low-power multimedia processing is integral to portable and embedded devices such as cell phones, wireless terminals, multimedia handhelds and PDAs. The multimedia pr...
Pavan Kumar, Mani B. Srivastava
DSD
2004
IEEE
97views Hardware» more  DSD 2004»
13 years 11 months ago
Scene Management Models and Overlap Tests for Tile-Based Rendering
Tile-based rendering (also called chunk rendering or bucket rendering) is a promising technique for low-power, 3D graphics platforms. This technique decomposes a scene into smalle...
Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassil...
CF
2005
ACM
13 years 9 months ago
Exploiting temporal locality in drowsy cache policies
Technology projections indicate that static power will become a major concern in future generations of high-performance microprocessors. Caches represent a significant percentage ...
Salvador Petit, Julio Sahuquillo, Jose M. Such, Da...
IJES
2008
130views more  IJES 2008»
13 years 8 months ago
Deriving efficient control in Process Networks with Compaan/Laura
: At Leiden Embedded Research Center (LERC), we are building a tool chain called Compaan/Laura that allows us to map rapidly and efficiently signal processing applications written ...
Steven Derrien, Alexandru Turjan, Claudiu Zissules...
DAC
2007
ACM
14 years 9 months ago
The KILL Rule for Multicore
Multicore has shown significant performance and power advantages over single cores in commercial systems with a 2-4 cores. Applying a corollary of Moore's Law for multicore, ...
Anant Agarwal, Markus Levy